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Back to Court (Thursday, October 28, 2004)

Bah, I've got so much to write about, and not a lot of desire to write. Let's see, I finally filed my defensive driving certificate with the Prince William County District Court. That took five minutes. Then I sat in on criminal and small claims court for an hour or so. That was a lot of fun. Maybe I should look into law school. And after the last case in small claims, the judge was really cool and chatted with me for a few minutes about procedure. I may swing back by and sit for a full blown civil trial soon, to help prep for my ethics class.

In other news, there was an eclipse of the moon tonight, which wasn't as impressive as some eclipses that I've seen, and my pictures didn't come out, because I don't have a zoom on my camera. Still, it's neat to see.

Earlier, I was reading an article about an archeologist discovery that they keep referring to as "Hobbits", which was greatly amusing.

And of course, for the first time in 86 years, the Red Sox have won the World Series. I was kinda hoping for the Cards to pull out a win, just to extend the series. I'd have been happy for either team, by virtue of the fact that neither of them are the Yankees. But my family is from New England, and Boston has had this victory a long time coming. So congratulations to them.

Finally, as a side project, I'm working on an AI program to play Othello. Or as it's called on my Nextel phone, Reversi. You might know the game, the one where you have black and white circles, and if you put down one of your color so that a row of the other color are bordered on each end by one of your color, the whole row changes to your color? Well, I admit I've become somewhat addicted to the game, but I attribute that to the fact that while I don't win every time, I do win a lot. But as usual, my scientific curiosity has defeated my ego, and I couldn't help but wondering if a better AI might not give me a better run for my money (mainly because the phone's AI keeps making the same silly mistakes that allow me to win). So I spent a couple of hours coding up a simulation of the game, and it plays very well under human control. Now all I have to do is develop the AI. That shouldn't be terribly difficult — I've got an algorithm worked out, it's just a matter of convincing myself that the obvious implementation isn't too terribly inefficient to use. But then, my gut is often right, so maybe I need to keep thinking about it. Anyway, it's on my to do list, and if I ever finish it, that'll get a write-up on the site too.

So I guess that's the important stuff for now. I think it is time for bed. I've got a busy couple of days ahead of me, and no question about that. Adios!

—Brian (10/28/2004 12:06 AM)
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